- "Restores HP to party a little"
- ―Description
Alheal is a recurring Water spell in Grandia. It is a basic Water-elemental spell that heals a small amount of HP to the entire party. It is often the first spell learned that heals multiple people.
Appearances[]
Grandia[]
Alheal is a Level 2 magic spell that is learned when a characters Water level reaches level 5. Alheal recovers a small amount of HP from all party members and increases exp in Water-elemental magic. Alheal costs 4 MP to use and can be used in and outside of battle. Alheal can be cast by Right Tentacle.
Grandia III[]
Alheal is a Water spell that recovers a small amount of HP from all party members. It costs 10MP to cast and has a spell power of one star.
Alheal can be purchased for 400G at the magic shops in the Arcriff Temple and in Terrarium and can be extracted from the Life Egg.
Alheal | ||||
Boost Level 0 | Boost Level 1 | Boost Level 2 | Boost Level 3 | |
HP Restored | 120 + 1.40 * RES | 120 + 1.68 * RES | 120 + 1.96 * RES | 120 + 2.80 * RES |
Preparation Time | 2.5 Seconds | 1.75 Seconds | 1.25 Seconds | 1 Second |
Grandia Xtreme[]
Alheal is a spell that recovers a small amount of HP from all party members. It costs 12MP to cast. Alheal can be cast when a character is equipped with the Forest, Mist, or Restore Egg. Alheal can be cast by Bone Mantis.
Grandia: Parallel Trippers[]
- "All allies recover 63 HP, not self"
- ―Description
Alheal is an Action Card that recovers a small amount of HP from all allied party members but not the user. It costs 35AP to cast and has an initial effect level of 63HP. Alheal is initially equipped by Liete and is dropped by Gill Newt and Pulper.