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Grandia III - Weapons

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This is a list of weapons that appear in Grandia III. Please keep the lists in alphabetical order when editing.

Swords (Yuki)Edit

WEAPON NAME ATTRIBUTES +ATK +MAG LOCATION
Bastard Sword N/A 32 --- Buy; Baccula Settlement (1) - 2,400 G
Broadsword N/A 19 --- Chest; Arcriff Temple
Burning Blade Fire Elemental; Use - Fire Damage 32 --- Buy; Baccula Settlement (1) - 2,400 G
Claymore N/A 45 --- Buy; Terrarium - 4,500 G
Falchion N/A 75 --- Buy; Raflid Town - 15,000 G
Flame Sword Fire Elemental; Use - Fire Damage 18 --- Buy; Mendi City - 600 G
The Gambler Effect - Variable Attack Bonus ??? --- Arrange Dice; Sabatar Harbour - 80,000 M
Grandalf N/A 99 --- Chest; Surmania Ruins
Heaven Blade Increase rare drop rate 25 --- Drop; Golem - Baccula Ruins
Ice Brand Water Elemental; Use - Water Damage 32 --- Chest; Baccula Ruins
Lightning Sword Wind Elemental; Use - Wind Damage 32 --- Buy; Baccula Settlement (1) - 2,400 G
Lorenzo Blade Effect - DEF Down 69 --- Chest; Melc Ruins
Maken Galcion N/A --- 120 Drop; Duamutef - Surmania
Mithril Sword N/A 60 --- Buy; Baccula Settlement (2) - 8,000 G
Rune Blade N/A --- 55 Buy; Terrarium - 4,800 G
Shock Blade Effect - Paralysis 11 --- Chest; Randoto
Silver Wrench N/A 3 --- Initially Equipped
Small Sword N/A 7 --- Buy; Anfog Village - 160 G
Spirit Sword Effect - Restore SP with attacks. 125 --- Drop; Excise Omega - Surmania Ruins

Knives (Miranda)Edit

WEAPON NAME ATTRIBUTES +ATK +MAG LOCATION
Force Knife Use; ATK Up (Ally) 13 --- Chest; Randoto
Hunter's Knife N/A 11 --- Chest; Sabatar Coast
Multiple Knife N/A 8 --- Initially Equipped

Staves (Alfina)Edit

WEAPON NAME ATTRIBUTES +ATK +MAG LOCATION
Aromatic Root Use; Cure Poison & Paralysis 24 12 Chest; Arcriff Temple
Battle Rod N/A 54 --- Buy; Baccula Settlement (1) - 2,700 G
Cedar Staff N/A 5 5 Initially Equipped
Diviner's Staff Use; Earth Damage 60 50 Chest; Surmania
Flame Rod Use; Fire Damage 22 --- Buy; Mendi City - 360 G
Iron Rod N/A 40 --- Buy; Mendi City - 1,180 G
Lilith's Staff Use; Absorb MP 80 --- Drop; Desert Lord - Baccularn Desert
Mage Staff N/A 18 15 Buy; Mendi City - 950 G
Spirit Staff Use; Cure status disorders 96 80 Drop; Last Keeper - Surmania Ruins
Staff of Healing Use; Restore HP (Ally) 20 10 Arrange Dice; Sabatar Harbour - 4,000 M
Staff of Ice Use; Water Damage 32 16 Chest; Baccula Ruins
Staff of Isis N/A 160 --- Drop; Gigas Pi - Surmania
Staff of Light N/A 72 60 Chest; Surmania Ruins
Staff of Prayer N/A 8 8 Chest; Anfog Woods (2)
Staff of Sorcery N/A 24 20 Buy; Baccula Settlement (1) - 2,160 G
Thunder Staff Use; Wind Damage 48 40 Buy; Baccula Settlement (2) - 8,800 G
Wizard's Staff N/A 36 30 Buy; Terrarium - 4,100 G

Spears (Alonso)Edit

WEAPON NAME ATTRIBUTES +ATK +MAG LOCATION
Harpoon N/A 1 --- Initially Equipped
Trident N/A 16 --- Receive; Sabatar Harbour

Flails (Ulf)Edit

WEAPON NAME ATTRIBUTES +ATK +MAG LOCATION
Blood Hammer Effect - Absorb HP during attacks 62 --- Drop; Alraune - Vejas Jungle
Buster Flail N/A 58 --- Chest; Verse Realm - Eternal Corridor / Drop; Gigas Theta
Chaos Flail N/A --- 150 Drop; Hyudra (Middle) - Melc Ruins
Flail N/A 25 --- Initially Equipped
Heavy Flail N/A 38 --- Baccula Settlement (1) - 2,540 G
Hell Spike Effect - Instant Death 81 --- Chest; Surmania
Morningstar N/A 68 --- Buy; Baccula Settlement (2) - 8,500 G
Rashik's Hammer Effect - Reduce SP Costs 96 --- Chest; Xorn Shell

Cards (Dahna)Edit

WEAPON NAME ATTRIBUTES +ATK +MAG LOCATION
Alluring Cards Use; Confuse an enemy 99 --- Arrange Dice; Sabar Harbour - 120,000 M
Judge's Cards Use; Silence an enemy 108 --- Chest; Melc Ruins
Justice Cards N/A 30 36 Buy; Terrarium - 4,000 G
Magic Cards N/A 20 24 Initially Equipped
Power Cards N/A 180 --- Drop; Caveman Warrior - Raflid Alps
Queen's Cards N/A 55 66 Buy; Raflid Town - 13,200
Sleep Cards Use; Put enemy to sleep 58 --- Chest; Baccula Ruins
Sublime Cards N/A 70 84 Chest; Surmania Ruins
Sun Cards N/A 40 48 Buy; Baccula Settlement (2) - 7,000 G

Batons (Hect)Edit

WEAPON NAME ATTRIBUTES +ATK +MAG LOCATION
Baton of Light N/A 99 99 Initially Equipped

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