Sue is a playable character in Grandia: Parallel Trippers, Sue returns to assist Yuuhi in his quest to find his way back to his home. Sue is recruited automatically during the story and along with Yuuhi and Feena is part of the first battle party you begin with.
Battle[]
Statistics[]
Sue is a fast character but fails to really exceed anywhere else, Sue has an extremely high magic defense but is vulnerable to physical attacks. She will primarily be used as a support character due to her lack of strength, in earlier stages of the game, Sue is a useful healer. Her low defense means that Sue is required to heal a lot in battle and her low AP also prevents her from frequently using powerful action cards.
Skills[]
Initial Weapon Levels | |||||||||||
Sword | Mace | Axe | Projectiles | Knife | Whip | Fire | Wind | Water | Earth | Light | Dark |
0 | 7 | 0 | 8 | 0 | 0 | 3 | 0 | 3 | 3 | 0 | 0 |
In Grandia: Parallel Trippers, Sue can wield mace and projectile based skills just like the original game. She also has the power to possess Fire, Water and Earth magic, but unlike the main series, Sue cannot learn Wind spells and therefore unable to cast Lightning or Blizzard spells either. Due to Sue joining the team near the start of the games his skill levels are very under developed compared to other characters you encounter throughout the game.
Special Moves[]
Sue has the power to generate five special moves, these can only be made under certain conditions when Action Cards are played. All of these moves can be learnt by Sue in Grandia
Skill Name | Damage | Weapon Required | Card Level | Characters Required |
Puffy Kick | 30 | Projectile | Gold | 3 |
'Rah Rah' Cheer | +75 | Projectile | Platinum | 2 |
Sleepy Yawn | - | Fire | Gold | 3 |
Puffy Fire | 30 | Fire | Platinum | 3 |
'Fight! Cheer' | 35 | Projectile | Platinum | 3 |
Parallel Trippers Main Characters |
Player Characters Non-Player Characters |