- "Stops movements of all enemies"
Time Gate appears in the Action Menu as the ultimate Level 1 magic spell, learned when Feena's Water and Wind level both reach level 99. Time Gate costs 99 MP to use and applies a global IP stasis effect to all enemies and allies alike, leaving Feena the only participant able to act freely for a few turns. This spell can only be learned after the events of the Zil Padon Ruins.
- According to game-internal data, this spell's level requirements were supposed to be: Water skill of 35 and Wind skill of 33. Due to programming or hex value transition errors, these numbers transformed into a much higher, although unintended value, as the spell is unlocked. As Time Gate requires element levels at their maximum, it becomes impossible to accelerate its casting speed without equipping special accessoiries.